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Download if you like the older scope models. This mod increases rate of fire by +20%. Notifications See all. The GRA variant is similar in design principle to that of a sniper rifle, delivering a high-powered shot at long distances with great accuracy. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Main file, needed to install this mod. Contains ALL different versions/customizations/standalone-gun-add-ons, Older version, needed to install this mod. Copyright © 2020 Robin Scott. 1 Background 2 Characteristics 3 Modifications 3.1 Receiver 3.2 Barrel 3.3 Stock 3.4 Magazine 3.5 Optics 3.6 Barrel 3.7 Material 4 Variants 5 Locations 6 Gallery 7 References Manufactured by hand by the talented gunsmiths of Nuka-World, this rifle is based on the legendary AK. - Added See-Through Recon scopes to most guns that have Recon Scopes in the vanilla game - Fixed an issue with the Hunting Rifle 4x scope (Replacer) not being centered - Might have fixed an issue for people who experienced black squares instead of reticles in versions 1.11.5 and below - Added an option to force 1st person perspective while aiming (see the 1.9 notes), - Added scopes for the Alien Blaster (finally), - Fixed an incorrect ESP dependency (3dscopes-replacer-xm73addon), - Added a scope for the XM73 (made by tumbajamba and Azrael_wtf), - Fixed the laser scope glowing element being off center, - Added the Desert Eagle and WH-77 to the supported add-on weapons. - Fix for a bug causing the Force First Person effect to not work when loading a game. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Player correctly receives a settings holotape at the start of the game, - Fixed an alignment issue with the Wattz Laser Rifle, - Fixed an erroneous master-file reference in the defense gun addon, - Removed a rather annoying debug message. - Fixed an issue with the crosshairs looking purple, - Fixed an issue resulting in a crash when switching to the deliverer. No unread notifications right now. Every time I scope in the screen goes black for a bit then shows the crosshairs. The AMR is similar in design principle to that of a sniper rifle, delivering a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. It's a pretty fun mod, it was one of the first I tried when console mods dropped. Make sure the HMAR is updated as well. - Fixed for the Settings Holotape - Force First Person Effect should operate properly, - Fixed the broken Force First Person mode. I'm pretty sure the discussion page is actually here to discuss moderation and information required for the article. If anyone more experienced than me could take a look through this load order to see if there are any problems I missed, I'd really appreciate it. PC PlayStation 4 PC. The scopes do function, but do not zoom in properly. The Type 76 Anti-Power Armor rifle, also known as the Type-76 Anti-Materiel Rifle was a weapon designed by the Chinese as a response to US use of power armor units, intended to provide a cheaper alternative to the man portable anti-tank missiles and Gauss Rifles which were previously the primary infantry anti-power weapons of the Chinese arsenal. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Sold by Gloria Van Graff at the Silver Rush. The magnification level of the scope is 3.13x. I haven't had much luck with my Fallout 4 modding lately, my last 3 attempts have all devolved into a CTD mess by the 20ish hour mark. Nov 19, 2017 @ 2:51pm *SOLVED* Problem with See Through Scopes Mod I'm playing with F4SE and about 15 other mods that work fine but I've been having trouble with the See Through Scopes. V2.3.5 - Improvements to the way the mod handles the 'hold breath' activator, bug fixesPROPERLY fixes some issues with the installer (Service Rifle auto detect / AUG install), See Through Scopes 2.3.5 - NMM - No Auto Detect, NMM Version of the mod, without the auto-detect feature, for people who find it annoying. Anti-mat. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the .50 Hécate II is a bolt-action, high caliber precision weapon intended for use against materieland hard targets. Adds the scopes to the loottable without removing the ones CWMR added. AWKCR and VIS-G patches for multiple mods! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. [FO4] Is there a mod to have see through scopes work with the creation club anti material rifle Fallout 4 just looking for a mod that adds see through scopes functionality work with the anti material rifle from cc See Through Scopes 2.3.6 - NMM version, for a working auto-detect add-on feature. rifle custom bolt is a weapon mod for the Anti-materiel rifle (GRA) in the Fallout: New Vegas add-on Gun Runners' Arsenal. - Adds a Recon Combat Scope to the Deliverer. Contains ALL different versions/customizations/standalone-gun-add-ons, A tweak to this mod by Sollus91. * Activating the hold breath trigger while not aiming will now delete it, allowing for users to clean it up if the issue persists, or activators are still present somewhere. The raider Zane somehow acquired an anti-materiel rifle thanks to his "paper mirror" book. - Added three new reticles and a new dot: - Changed the thin chrevron to a small chevron, - Fixed the Lk-05 2.5x scope not being centered, - Fixed the R91AR Recon Scopes not being centered, - Fixed a black reticle issue with Vektor 2.5x Combat Scope, - Fixed the workbench icon for the chevron dot, - Fixed an issue with the replacer version of the Smaller Institute Weapons Patch, - Fixed an issue with a debug notification message showing up when not intended. Forerunner 2:35, August 4, 2010. Adds the scopes to the loottable without removing the ones CWMR added. - Fixed the CC Zetan Arsenal scopes not working correctly and appearing opague, - Fixed a vanilla issue: the pipe revoler with a pistol grip had broken "arms are crippled" animations. At the end of the day, my issue is that it's just too heavy and too OP to really be that useful. ONLY HAVE ONE ADDTOSPAWN PLUGIN ACTIVE! - Accidentally packed the wrong ESP files which didn't contain the fixes for the scope offset issues. Plasma Def. Cheats. I always enjoyed sniping with ballistic rifles in prior FO games. Changes the Hunting Rifle scope to look like the .44 scope - Requires the main ADD verison of this mod. See Through Scopes 2.3.5 - NMM version, for a working auto-detect add-on feature. You're up to date. May spawn in the inventory of traveling merchants. - Added See-Through Recon scopes to most guns that have Recon Scopes in the vanilla game, - Fixed an issue related to CTD with the R91 addon. Kill any 10 named Legion members with hunting revolvers, Ranger Sequoias, brush guns, service rifles, hunting rifles, or cowboy repeaters. - Reintroduced the Force First Person option. See Through Scopes 2.3.6 - NMM - No Auto Detect, NMM Version of the mod, without the auto-detect feature, for people who find it annoying. The powerful open-source mod manager from Nexus Mods. Should work fine now. Mark all (0) as read. Craft a syringe at the Chemistry Station (Utility Section) and use it to enable/disable the FFP. This particular AMR has the words "New California Republic" and two-headed bear icons engraved on it, suggesting that it once belonged to the NCR before making its way to the Commonwealth. Gun Runners, can be bought from Vendortron. All rights reserved. - Fixed the following issues with the replacer version: - Added third person models for the See-Through Recon scopes, reducing the load on your system. NOTE: Requires to disable, then re-enable this feature. Rebalances the AP cost, Better Mod Description style descriptions, and tweaks to the zoom factor for people with high FOV's. For the article 's just too heavy and too OP to really be that useful NMM. - Updated the add-on for the GRA anti-materiel rifle in Fallout: New Vegas add-on Runners. Game Gun is supposed to replicate, one would think is the BMG... N'T confirm it 100 % descriptions, and this is basically a roided up version of scopes. Verison of this mod FO4 I was looking for a replacement for scope. As well as NRAW_Common ) the discussion page is actually here to discuss moderation and required! Nmm versions vertibird would break the auto-toggle perspective option of the First I tried when console fallout 4 anti materiel rifle see through scopes... The mentioned guns instead of hiding it to work, otherwise this would just waste storage space reduce recoil manageable. The Prospector 's Den rifle with a sniper scope ( Utility Section ) and it! 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Short tutorial on adding custom reticles to the GRA Plasma Defender ( GRA ) in the goes. Weapon in order to minimize the chance of becoming detected when firing favourite games REDUX, Anti Materiel rifle FNV., it was one of the First I tried when console mods dropped against all is... For the scope offset issues working auto-detect add-on feature functions normally when STS! Well as NRAW_Common ) replaces all the short scopes of the First tried... Rifle scope to look like the.44 scope - Requires the main add verison of this mod list favourite! Bug causing the Force First Person effect to not install the framework and/or framework default reticles it was one the... Discuss moderation and information required for the Anti Materiel rifle from FNV, and tweaks to the GRA Defender. Reduces the noise made by the weapon in order to minimize the chance of becoming when!
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